Project Brief
This project was completed as part of a UX course I took in college during the spring of 2023. The primary objective of the project was to develop a Mobile Health (mHealth) app. Throughout the course, we undertook a comprehensive process encompassing various tasks such as conducting user research, designing all the necessary assets, crafting wireframes and mock-ups, and ultimately bringing the app to its final visualization stage.
Roles
User Experience (UX) Designer
User Interface (UI) Designer
Graphic Designer
Project Specifications
Duration: 15 weeks
Tools: Illustrator, Photoshop, Figma, Adobe XD
Goal Statement
Minorities who are interested in participating in sports events to stay physically and mentally healthy face difficulty in finding an appropriate mobile application that provides them with information on events where they feel comfortable and welcome to play. Our goal is to develop a user-friendly sports/fitness app that addresses the challenges faced by minorities in finding sports events where they feel comfortable and welcome to play.

Understanding User Needs
User Personas and Empathy MapsĀ 
User Stories
User Journey Map
Visual Design
Low-Fidelity Prototypes
Final Prototypes

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